Aelfwine Theodwita

On the 4th day of Windmath (4 Othalul) 1174 A.C., Hendryck and Æthelhilde of Fiscerehæfen welcomed their first born son, whom they named Aelfwine, after Æthelhilde’s grandfather, a renown sea captain in that same port city of Fiscerehæfen.

From a young age, Aelfwine demonstrated considerable intellectual acuity and his teachers in the city’s Leorninghus noted that he was an avid reader and consumer of stories. His parents, however, saw him entering the family business: a fleet of merchant ships engaged in trade along the west coast of the Sunrise Lands, from Carmadh down to Cape Verunnu in the south.  Fortunately for Aelfwine, the Boroughmoot of Fiscerehæfen mandated a minimum of eight years of schooling for the children of the city. And so, while his parents would have happily placed him aboard ship as a midshipman at the age of nine, Aelfwine was required by law to remain in school for another four years.

Aelfwine was seen as a serious child, rarely smiling but nevertheless demonstrating a biting wit.  It was said that his wit was so dry even as a child that his comments in response to his classmates’ taunts would send his teachers into fits of laughter and leave his fellow classmates dumbfounded.  Wyverun Larsmith, his teacher at the Leorninghus, told a story of a day when a larger boy, Brand, was picking on Aelfwine. After the older boy had finished his rather pedestrian insults, Aelfwine simply said, “Were the bliss your family must feel on account of your collective ignorance something we could bottle, we’d never have to trade with Carmadh for poppies again.”

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The Mith’lani Records – Prologue

“I’m sorry, Thalvic, but if your demeanor was as bitter as this swill in front of me, I’d throw myself from the highest peak of the Mithulan Mountains within an hour of your company.”

Thalvic bellowed with laughter from deep within his rotund belly for what seemed like an eternity. Aelfwine Theodwita withdrew a handkerchief from a pocket in his sleeve and began to remove the spittle that had flown from Thalvic’s gaping maw onto the historian’s plain brown cloak. Both men wore similar weatherproof cloaks of heavy flax, lacquered to keep out the snow and hail, though the traditional Mith’lani feather, hide, and bone fetishes that adorned Thalvic’s cloak were notably absent from Aelfwine’s. Even with an ocean and half a continent between him and Greatvale, the historian retained a distaste for all things ostentatious shared by many in the Folkdeed.

Thalvic wiped his mouth with the back of his hand, obviously fighting back a few remaining laughs.

“So you dislike svanka?” Thalvic asked. “This is the lifeblood of the Mith’lani! You wish to know what it is to be a child of Mother Mithulan? Then drink deep the milk from her teats my brother!”

With a slap on the back that nearly knocked Aelfwine to the floor, Thalvic refilled the historian’s iron tankard. The scent of the svanka, a liquor made from fermented lichen and flax, sent Aelfwine’s head spinning. It was his belief that to learn of a people’s history, one must understand the people as they exist today. Learning of the Mith’lani was proving to be as much a physical challenge as it was an academic one…

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The Kastan’ose Civilizations

A Brief History of the Djunna, the Last Surviving Civilization of the Kastan’ose Valley

Compiled by Aelfwine Theodwita, Senior Historian of the Gaderung of Education, 1213 AC

The Kastan’ose Valley Civilizations represented a unique amalgamation of cultures in their golden era, from roughly 600 PC to 806 AC. Born from the gathering of several distinct nomadic tribes drawn to the Kastan’ose River and the rich vegetation of the surrounding Kastan’ose Valley, these civilizations were born not from the blood of conflict but rather from fires fueled by mercantile and aesthetic competition. For more than a millennium the Kastan’ose Valley contained some of the most materially affluent and culturally rich societies within memory; of more significance, however, they created what may be the most advanced cultural community to have ever claimed the Sunset Lands as home. While the Kastan’ose knew something of the vastness of the world (Lu’Amina as they called it) they held to the concept that to know one’s land was all that was needed to live a fulfilled live. Know the Kastan’ose Valley they did, for even at the height of their population, the densely packed Civilizations knew never to exploit their land beyond its limits to recover. Left undisturbed, the Kastan’ose Valley Civilizations would likely inhabit their homeland today. Instead, their end came from sword and swine…

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